9 players - alignment setups:
Town - 6, Mafia - 2, Traitor - 1
Sabrar - Mafia
Axew - As an Axew, you're strong but desire more. On night 3, you'll evolve into an intimidating Fraxure that can scare the truth out of any Pokemon, including yourself. On night 3, you may PM the mod the name of any player. At the beginning of day 3, that player's alignment will be revealed (as either "Town" or "Not town"). You may choose yourself if you desire. On night 6, you'll evolve into Haxorus. On each night starting on night 6, you may PM the mod the name of any player. You will intimidate that player into revealing everything, and you'll be given their Pokemon name, role, and alignment at the start of the next day.
Houndour - You are great at communicating with other Pokemon with your barks. At the beginning of the game, you choose another player. The two of you will have private chat for the duration of the game. During night 3, you may choose another player to open up a second separate private chat with.
Rapidash - Fast and furious, you love to run, and you love to take others running with you. During each night, you may PM the mod of another player to run far away with. During that night, that player will not be able to use any actions, nor will actions used on them succeed. You cannot use this action two nights in a row.
dimochka - Town
Mewtwo - Mind control and telepathy are your domain. You may PM the mod a message once per day to be delivered anonymously to any one player of your choice at the beginning of the next morning. Additionally, during any one night during the game, you can PM the mod of a player and have them be forced to vote for themselves for the duration of the following day (this will be publicly announced and automatic). This mind control vote can only be used once during the game.
Charizard - Fire is scary, but it takes a while to heat up. During each night starting with night 3, you may PM the mod the name of another player to attack and kill with fire. Starting with night 5, the fire will heat up even more, and these kills will be unblockable.
Zapdos - You are able to produce massive thunderstorms and for some reason this impresses other Pokemon. During one night during the game, you may PM the mod and turn on a thunderstorm the following day. At the beginning of the day, the thunderstorm will be announced, and you will be revealed to be Zapdos and that making a thunderstorm is your only power. Your alignment will not be revealed.
Carlington - Mafia
Raichu - You can use nonlethal shocks to interrogate other Pokemon. But electroshock does do things to Pokemon's minds and makes your results not entirely reliable. During each night, you may PM the mod the name of a player. You will be given with 50% probability apiece either 1. A correct Pokemon name and incorrect alignment, or 2. An incorrect Pokemon name (selected at random from all 721 Pokemon) and correct alignment. In either case, the only alignment distinctions you'll be given are "Town" or "Not town".
Snorlax - You are large and hard to handle. If Pokemon attempt to lynch you, they will find they are unable because the gallows doesn't accommodate your size. They'll then build a bigger gallows. Result of all this: You have 1-shot lynch immunity. However, your large size makes you a sitting duck for other methods of attack. You cannot be protected from other kills in any way (example: this prevents anyone NK'ing you from being roleblocked or you from being doctored).
Lotad - As a helpful Pokemon willing to ferry others to their destination, you aren't suspected when you are seen hanging about. During each night, you may PM the mod the name of another player and whether to track or watch. The following morning, you'll be given the name of one other player that player visited or who visited that player (depending on whether you tracked or watched respectively). However you are not entirely reliable or accurate. If there is no player that they visited or were visited by (depending on whether you tracked or watched respectively), you'll be given the name of a player at random selected from all living players (not including you or your target).
mpolo - Town
Charizard - Fire is scary, though most Pokemon are more resilient than they look. During each night, you may PM the mod the name of another player to torch. They and anyone that visits them that night (excluding yourself) will be torched. When a player has been torched twice during the game, they die.
Blastoise - Your powerful water attack is great for defending against other Pokemon. During each night, you may PM the mod to enable your water gun defense. If enabled, any actions used on you that night will be reflected upon the original source of that action. You cannot enable your water gun defense two nights in a row.
Zygarde - During any one night during the game, you may use Land's Wrath. If used it will affect all players and all players will be roleblocked that night.
SirGabriel - Town
Smeargle - With your paintbrush tail, you can paint a pretty picture of another Pokemon. During each night, you may PM the mod of another player to paint. Each time you paint a player, you learn more info about them. When you paint a person, if it's the first time you've painted them, you learn their Pokemon name. If it's the second time you painted that person, you learn their role powers. If it's the third time, you learn their alignment. The only possible alignment distinctions you'll be given are "Town" or "Not town".
Shuckle - You brew Berry Juice in your shell. Every night you may PM the mod the name of a player you want to send a Berry Juice and whether you want to poison it. Any player who drinks a nonpoisoned juice will be refreshed, reinvigorated and immune to night kills during the night in which they drink it (if they drink during day, they'll be immune to night kills during the following night). Any player who drinks a poisoned juice will die at the end of the day or night in which they drink it. You may not send any player more than one Berry Juice during the course of the game.
Shedinja - It is believed that Shedinja will steal the spirit of anyone peering into its hollow body from its back. This is true. During each night, you may PM the mod of another player to kill. Your kill will not be successful unless that player has targeted you with an action previously during the game.
Esthr - Traitor
Delphox - Your psychic powers manifest not with powers of prediction, but with the power to actually attack in the future. Each night, you may PM the mod the name of a player and the number of any night (current or future, not past). You will travel through time to that night, and kill the player on that night. Because you use time travel, the kill will work even if you are dead on the specified night. You may not use this action two nights in a row (though you could specify N1 to kill on N3, and specify N3 to kill N4 and kill two nights in a row - you just can't specify when you're going to kill two nights in a row).
Gardevoir - You can use your psychic power to warp both time and space to your will. Each night, you may PM the mod the name of a player and the number of any night (current or future, not past). You will travel through time to that night, and roleblock that player on that night. Because you use time travel, the roleblock will work even if you are dead on the specified night.
Ho-Oh - It has been rumored that Ho-Oh's can resurrect the dead. You know the truth, that the power is only preventative. You may visit one player per night. For the following two nights, that player is immune to being killed at night. Example: You visit a player night 1. That player cannot be killed during night 2 or night 3. This does not affect day deaths including lynches.
adnapemit - Town
Diancie - Your diamond generation ability is strong and can protect from powerful threats. During each night, you may PM the mod the name of a player. That player will be immune to the lynch during the following day - the player will be announced to be immune to votes and the lynch. You may not choose the same player twice during the game.
Mew - Your biological makeup is unique among all Pokemon. At any point, you may PM the mod a new role PM (including Pokemon name, alignment, and abilities) for yourself to disguise yourself as. Any investigative role targeting you will receive results based upon this fake role PM. Additionally upon death, nothing about your role will be revealed.
Aurorus - You can use your ice powers to freeze other Pokemon. During each night, you may PM the mod the name of another player to freeze during the following day. However you get cold yourself during the process. During the following day, neither you nor that player will have a vote. This will be announced at the beginning of the day.
emlightened - Town
Eevee - You are a blank state, alive with many possibilities and potential futures. Once everyone else selects their roles, you will get to repick from among 4 of the roles that were not selected. The 4 you get to choose from will be selected at random.
Gardevoir - You devote your life to your Trainer. At any point in the game, you may PM the mod the name of a player who you wish to have as your trainer, and you may send a new PM to update to a different trainer at any time. If your Trainer would die for any reason at any time, you die instead and they live.
Mew - You are capable of making yourself invisible at will. Each night, you may choose to become invisible during the night. During any night you are invisible, you will be immune to all night actions. This is limited however because with enough people looking, someone is sure to find you even if you are invisible. If three or more players target you in one night, you lose all immunity that night.
jimbobmacdoodle - Town
Metapod - You have the ultimate defense and cannot be killed. You are kill-immune until day 3 - this includes kills of any type including lynches. Starting day 3, you will evolve into a defenseless Butterfree. At this point, any vote for you, or any action targeting you will instantly result in your death.
Mew - You are capable of learning almost any Pokemon move. Whatever actions players use on you, you are capable of replicating. At the end of each day or night in which an action is used on you that is able to be copied, you will be informed. Once per turn cycle, you can use one of your accumulated actions.
Ditto - You are capable of imitating almost any Pokemon. At the beginning of each day starting with day 2, your role becomes a copy of the role (not the alignment) of a Pokemon who died since the last day started. You have no power day 1 and night 1 and will become power-less again if no one died recently for you to copy.