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Space Engine - a simulator

Posted: Sat Sep 01, 2012 2:36 pm UTC
by SlyReaper
Not really a game, but I thought this would be the best place to post this.

http://en.spaceengine.org/

It's a space simulator. You can fly pretty much anywhere in the universe. You can explore the solar system, which is all based on known data. Or you can fly out to distant galaxies, where stars and planets and moons will be procedurally generated. I've been having a lot of fun with it, and the detail and accuracy is unprecedented in my experience. For example, I found a planet orbiting close to a red dwarf star, and the terrain was coloured in roughly concentric circles centred on the point closest to the star. Exactly what you would expect to see on a planet tidally locked to its sun. I've also noticed distant galaxies appear red until you fly up close to them - that's right, they've implemented redshift. I've also noticed gravitational lensing around neutron stars and black holes.

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If you have any interest at all in astronomy or astrophysics, I strongly suggest you give this a look. It's fantastic.

Re: Space Engine - a simulator

Posted: Sat Sep 01, 2012 4:48 pm UTC
by eSOANEM
This sounds awesome. I'm going to download this once the Dr Who episode's finished, it'll give me something new to do with the rest of my holiday :D

Re: Space Engine - a simulator

Posted: Thu Feb 01, 2018 7:46 am UTC
by Himself
I'm resurrecting this thread because Space Engine is an awesome program and it has come a long way since the original post.

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And these are from a few custom star systems I'm working on:
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Re: Space Engine - a simulator

Posted: Thu Feb 01, 2018 11:07 am UTC
by Peaceful Whale
This is where nasa gets their space pictures...

Re: Space Engine - a simulator

Posted: Thu Feb 01, 2018 12:08 pm UTC
by Mutex
This is where all those lying "photos" that show a not-flat Earth come from.

Re: Space Engine - a simulator

Posted: Sat Feb 10, 2018 12:01 am UTC
by Yablo
Himself wrote:I'm resurrecting this thread because Space Engine is an awesome program and it has come a long way since the original post.

Excellent feat of Necromancy! I've been interested in this sort of program ever since I kicked ass in The Halley Project on my dad's state-of-the-art Commodore 64 when I was seven.