...were rather dissapointing.
I was rather disappointed at the matchup of skill here.
The first game was largely about picks. SHR had Ryze (late game), Ori (mid-late) with teleport, Trist (Late game), Kha (Mid-late), Janna (All game, but relatively excels late game). Vs Jayce (Early-Mid), Mao (mid-late), Thresh (All game, relatively excel early), Twitch (mid-late), J4 (Early-mid).
If you'll notice, every one of their picks spikes in strength at least 1 phase eariler in the game. When picking comps, going with triple late game (having 2 people who are ok mid, but better late also suffice for this) almost always means you'll get beaten by early/mid game comps. From my experience, it's something like 90% lose for triple late game vs early/mid game comps.
Also double teleport in a late game comp makes no sense... you're conceding early game, but with double teleport, you're ensuring that you'll fall behind. Who are you going to teleport to help? Every lane is weaker than their opponents.
Second game, slightly similar deal. SSW picked stronger characters eariler on. The rumble teleport and play bot was executed almost perfectly. Although there was several points where it was bad decision making and poor mechanics deciding it.
E.g. Uzi jumping away from teammates, making it a 1-1 rather than 2-0. Mundo aiming for a different target to jayce. Kha not finishing talon. Jayce roaming down well after talon.
Third game was largely fucked up by that singed pick. SHR were running a tanky cc heavy setup with tank/support top and jungle. Braum +trist is very hard to snowball against and gank. Mao similar deal. Ryze, mao, trist all scale well into late game.
In fact, I thought it was over when they picked trist, because top would just pick something that crushes early/mid and they would snowball such a low damage early team. The singed pick just didn't make sense, he scales into late game, when SHR already have a strong late game. SHR had so much CC that singed would never be able to engage properly, even then they had a team that could deal with him. SSW didn't have any decent wave clear and fizz relies on snowballing in that matchup or he'll get outscaled. The singed pick forced the game to be fizz snowballing or lose.
Vs a pro team, that's just not reliably going to happen.
I was saying it before it even happened, but the Braum pick was great.
Final game was just poor plays by SHR. The panth dive was too obvious (Level of aggression, timing, dragon, etc), you see non pro players read that like a book, let alone world class teams. It COULD have worked, but very risky play given team comp and how it would go if they failed. Then the Ryze teleport at dragon... that was a cringe moment.
Throughout the games, Dandy was amazing. He made the plays or were part of the plays that really set up the win.
SSW were mechanically better, with better team play, better decision making, faster decision making, FAR better picking strategy on average. SHR felt like they could be beaten in more than 50% of games by other top teams. SSW felt like they deserved the trophy.
I would have really liked to see games where games were won almost entirely on exceptionally good plays rather than amatuer mistakes.