Plants Vs. Zombies

Of the Tabletop, and other, lesser varieties.

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Plants Vs. Zombies

Postby Zohar » Sun Apr 05, 2009 5:47 am UTC

New PopCap game coming out in May.

Watch the video. Awesome song, tower defense, great graphics? I must have it. Perhaps even... LEGALLY! *gasp*
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Re: Plants Vs. Zombies

Postby Amnesiasoft » Sun Apr 05, 2009 7:06 am UTC

Am I the only one who keeps reading this as Planets vs Zombies?

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Re: Plants Vs. Zombies

Postby headprogrammingczar » Sun Apr 05, 2009 12:56 pm UTC

Am I the only one who thought "Gravemind"?
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Re: Plants Vs. Zombies

Postby Xaddak » Sun Apr 05, 2009 6:32 pm UTC

Am I the only one who hates tower defense games?
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Re: Plants Vs. Zombies

Postby SirMustapha » Sun Apr 05, 2009 6:54 pm UTC

Xaddak wrote:Am I the only one who hates tower defense games?


Not at all.

Though I don't hate tower defence in general, but mostly the fact that PEOPLE HAVEN'T REALISED THAT THERE ARE ALREADY BILLIONS AND TRILLIONS OF REDUNDANT TOWER DEFENCE GAMES AND WE DON'T NEED ANY MORE, FUCK, FUCK, FUCK, FUCK, FUCK, FUCK, FUCK.

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Re: Plants Vs. Zombies

Postby Sir_Elderberry » Sun Apr 05, 2009 8:14 pm UTC

headprogrammingczar wrote:Am I the only one who thought "Gravemind"?

I thought of Warcraft 3 actually.
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Re: Plants Vs. Zombies

Postby aion7 » Sun Apr 05, 2009 8:52 pm UTC

SirMustapha wrote:
Xaddak wrote:Am I the only one who hates tower defense games?


Not at all.

Though I don't hate tower defence in general, but mostly the fact that PEOPLE HAVEN'T REALISED THAT THERE ARE ALREADY BILLIONS AND TRILLIONS OF REDUNDANT TOWER DEFENCE GAMES AND WE DON'T NEED ANY MORE, FUCK, FUCK, FUCK, FUCK, FUCK, FUCK, FUCK.

/agreed

All these tower defense games get really boring. Also, why would anyone pay for a tower defense game?
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Re: Plants Vs. Zombies

Postby Jahoclave » Sun Apr 05, 2009 8:54 pm UTC

aion7 wrote:
SirMustapha wrote:
Xaddak wrote:Am I the only one who hates tower defense games?


Not at all.

Though I don't hate tower defence in general, but mostly the fact that PEOPLE HAVEN'T REALISED THAT THERE ARE ALREADY BILLIONS AND TRILLIONS OF REDUNDANT TOWER DEFENCE GAMES AND WE DON'T NEED ANY MORE, FUCK, FUCK, FUCK, FUCK, FUCK, FUCK, FUCK.

/agreed

All these tower defense games get really boring. Also, why would anyone pay for a tower defense game?

Because Popcap made it and they likes to take your monies.

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Re: Plants Vs. Zombies

Postby Vaniver » Mon Apr 06, 2009 1:42 am UTC

aion7 wrote:All these tower defense games get really boring. Also, why would anyone pay for a tower defense game?
Eh, Lock's Quest was worth it. But that was mostly because it was on a DS, not a computer.
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Re: Plants Vs. Zombies

Postby SummerGlauFan » Tue Apr 07, 2009 3:03 am UTC

Five minutes later and I still have that stupid song stuck in my head.

Grr.

BTW, what was that bobbing in the rooftop scene towards the end of the video?
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Re: Plants Vs. Zombies

Postby LuNatic » Fri Apr 24, 2009 5:47 am UTC

Heh, popcap has a silly promo thing that lets you create a 'zombitar':
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Re: Plants Vs. Zombies

Postby Okita » Wed Jun 03, 2009 12:42 am UTC

I have played this game and actually found it quite fun.

There's enough variety in the form of minigames and different "towers" and zombies to actually make it interesting. At least $10 worth of interesting which is how much it costs.

Also, it's hilarious. The Zomboni? Michael Jackson Zombie? Comedy gold really.
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Re: Plants Vs. Zombies

Postby Gojoe » Wed Jun 03, 2009 1:04 am UTC

I played the demo its quite fun. I can not afford to get it atm, have to pay off my credit card before I put anymore money on it at all.

If the game was made by anyone else, I would not trust it. But popcap are awesome. I mean they came out with bejeweled, and peggle!
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Re: Plants Vs. Zombies

Postby Clumpy » Wed Jun 03, 2009 3:24 am UTC

This game is more than awesome. The gameplay is simple but the execution leaves a surprising amount of leeway for different tactics. It's a solid Popcap game with enough perks and variation to make up for the fact that it's a little repetitive. But I've been playing it since nearly the day it came out and I'm still not bored with it.

Oh, and what other game has tips like this?:

Zomboni is a zombie on a zamboni. Even worse, he crushes your plants and leaves a trail of ice behind him, which opens the way for the Zombie Bob Sled Team and the Zombie Yeti.

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Re: Plants Vs. Zombies

Postby Vieto » Wed Jun 03, 2009 4:20 am UTC

"Theres a zombie on the lawn"

gah!!!!

Well, as long as it isn't a generic - and I mean generic as in a TD that looks exactly like every other of the 19001 TD games out there - then it might be good.

The song has me hooked. :D

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Re: Plants Vs. Zombies

Postby Jebobek » Wed Jun 03, 2009 1:31 pm UTC

Yea, I can't believe how addicting this tower defense game is. But I guess thats how all of them are designed. This one is nice because it has a truckload of mini games, and new plants to buy and unlock. Well worth the $10.
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Re: Plants Vs. Zombies

Postby Vaniver » Wed Jun 03, 2009 7:25 pm UTC

Got it, finished most of it. It is a rather good game, and cheap enough that the decision is if it's worth your time- which is always a good sign.
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Re: Plants Vs. Zombies

Postby Gojoe » Wed Jun 03, 2009 7:34 pm UTC

My favorite screen shot of the game is a note from the zombies. It says something like

Note on lawn wrote:Welcome to the game. It is very easy, you do nothing, you win when the zombies get to your house

love
the zombies
The game creators
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Re: Plants Vs. Zombies

Postby Ryom » Thu Jun 04, 2009 2:20 am UTC

That's what pops up when you press the HELP button on the Main Menu.

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Re: Plants Vs. Zombies

Postby Jebobek » Thu Jun 04, 2009 5:37 pm UTC

I like the endless modes. Not as much of a fan of endless vasebreaker as I am with the "I, Robot," where you strategically choose your zombies with limited funds to get past the plants by any means necessary. I think I pulled off 9 rounds in a row so far. There are almost NO sunflowers at that stage, making it really hard to earn back the sun.

The endless survival is what I'm really interested in. I forget how many flags I've gotten, 13? What kills me are the giant zombies killing my upgraded spike up front. Then the zambonis roll in. I suggest getting two of those giant corn cob cannons and putting them near the back in the water. Usually nothing gets through the water so they never have to be replaced. I've put pumkins to guard my back plants, but the damn diggers keep getting back there. I have a row of magnet plants right after my tall walnuts, to take care of them, but they usually get by. I might get a back-shooter but it seems like a waste of space.

Hmm I wonder if theres a program I could use to make an example of my strategy on a map.
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Re: Plants Vs. Zombies

Postby Jebobek » Sat Jun 06, 2009 1:07 am UTC

Could you elaborate on that? I was just thinking about Shift+print screen and then pasting it into paint.
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Re: Plants Vs. Zombies

Postby Uber_Apple » Sat Jun 06, 2009 4:47 pm UTC

Jebobek wrote:What kills me are the giant zombies killing my upgraded spike up front. Then the zambonis roll in. I suggest getting two of those giant corn cob cannons and putting them near the back in the water. Usually nothing gets through the water so they never have to be replaced. I've put pumkins to guard my back plants, but the damn diggers keep getting back there. I have a row of magnet plants right after my tall walnuts, to take care of them, but they usually get by. I might get a back-shooter but it seems like a waste of space.


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Re: Plants Vs. Zombies

Postby Zohar » Sat Jun 06, 2009 4:55 pm UTC

So I finished adventure mode (twice) and got the golden trophy. It was pretty enjoyable, but now I don't have much else to do in the game. I'm not a big fan of endless modes.
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Re: Plants Vs. Zombies

Postby Amnesiasoft » Sun Jun 07, 2009 12:34 am UTC

Jebobek wrote:I might get a back-shooter but it seems like a waste of space.

If it's a pool level, Cat tails. Cat tails are the ultimate in pool defense.

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Re: Plants Vs. Zombies

Postby Xutar » Sun Jun 07, 2009 2:07 am UTC

Image
yes

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Re: Plants Vs. Zombies

Postby Clumpy » Sun Jun 07, 2009 6:50 am UTC

A few great strategies:

- Use potato mines to bide time as those first few zombies come in. $25 is pretty cheap to kill one zombie and save your early money for sun-producing plants that will more than make up the difference. Oftentimes you can get two rows of sunflowers and a couple of twin flowers before you even have to build any attacking plants, especially if you use the mimic to get two land mines.

- Use freezing melons (one per row), repeater and gatling peas behind torchwoods and cattails liberally. I'd use the mimic on the pumpkin and have pumpkin'd tall nuts in every row, especially water lanes if you're using cattails.

- Cob cannons are awesome for the hardest survival levels, and bungee zombies don't carry them away. Put freezing melons behind them and imps won't be able to get to them in time.

- Always use the blover in fog levels. It's well worth the cash to see what's coming up.

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Re: Plants Vs. Zombies

Postby Mo0man » Sun Jun 07, 2009 7:54 am UTC

Clumpy wrote:- Use potato mines to bide time as those first few zombies come in. $25 is pretty cheap to kill one zombie and save your early money for sun-producing plants that will more than make up the difference. Oftentimes you can get two rows of sunflowers and a couple of twin flowers before you even have to build any attacking plants, especially if you use the mimic to get two land mines.
This is a good idea. However, you generally don't need the mimic to give you an extra mine. This may have been a good idea without the cooldown thingy that stops you from dropping plants as soon as you have the money, but with that thing there, you generally have enough money to drop both sunflowers and towers by the time you have one row down. Just make sure to drop the mines as soon as you see the zombies and you should be fine.
- Use freezing melons (one per row), repeater and gatling peas behind torchwoods and cattails liberally. I'd use the mimic on the pumpkin and have pumpkin'd tall nuts in every row, especially water lanes if you're using cattails.
I don't know about the cattails, I never got into using them cause they were the last ones I bought, but whatever. The problem with this one is that if you light the peas on fire, the zombies that the peas hit lose the slow effect. I guess you're melting them. Get torchwoods OR Winter melons/Snow peas, but not both. Either one does huge amounts of damage anyway, though I like using the melons to give the corn cobs more time to reload.
- Cob cannons are awesome for the hardest survival levels, and bungee zombies don't carry them away. Put freezing melons behind them and imps won't be able to get to them in time.
- Always use the blover in fog levels. It's well worth the cash to see what's coming up.

YES

Also, if you're against the Behemoths, it's the number of, not the quality of walls that beat them.They pound everything in front of them in one hit anyways. If you know they're coming up, get cheap, low quality walls to beat them. Or you can just drop a double cob on their asses

Edit: Me is wrong
Last edited by Mo0man on Sun Jun 07, 2009 8:04 am UTC, edited 1 time in total.
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Re: Plants Vs. Zombies

Postby Amnesiasoft » Sun Jun 07, 2009 8:02 am UTC

Actually, Gargantuars can't plow through spikerock. They have to hit it multiple times before it will go down.

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Re: Plants Vs. Zombies

Postby Clumpy » Sun Jun 07, 2009 4:13 pm UTC

Mo0man wrote:
- Use freezing melons (one per row), repeater and gatling peas behind torchwoods and cattails liberally. I'd use the mimic on the pumpkin and have pumpkin'd tall nuts in every row, especially water lanes if you're using cattails.
I don't know about the cattails, I never got into using them cause they were the last ones I bought, but whatever. The problem with this one is that if you light the peas on fire, the zombies that the peas hit lose the slow effect. I guess you're melting them. Get torchwoods OR Winter melons/Snow peas, but not both. Either one does huge amounts of damage anyway, though I like using the melons to give the corn cobs more time to reload.


I should have made it clear that those are very separate strategies. I usually use the melon/cob cannon strategy on hard roof levels (and just freezing melons with melons on easier ones), and the gatling pea/torchwood strategy on ordinary levels. Even if you build cattails you'll probably still want freezing melons in each row and a couple rows of ordinary melons when you have the cash. Potato mines are a great way to let you go straight into the more powerful attacking plants. (I don't usually dupe the potato mines, but you'll probably wanna at least mimic the squash if you're playing Pogo Party.)

With the cob cannon strategy you might as well replace two of the rows of twin flowers once you get up to $9999. Once you have eight cob cannons there isn't much that can stop you if you're paying attention :).

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Re: Plants Vs. Zombies

Postby Okita » Fri Jun 26, 2009 5:35 pm UTC

I am never going to look at Dancer Zombie the same way again.
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Re: Plants Vs. Zombies

Postby Mo0man » Fri Jun 26, 2009 6:48 pm UTC

You're a terrible person.

I still laughed
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Re: Plants Vs. Zombies

Postby Jorpho » Sun Oct 31, 2010 1:34 pm UTC

Oh, we do have a thread about this game. (It's five bucks on Steam until the end of the day, or on BigFishGames.com if you use the coupon code "spooky".)

There's no way to restore the Thriller Zombie in the Steam version, is there? You may have heard the news that he was replaced with some disco dude some months ago.

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Re: Plants Vs. Zombies

Postby BurningLed » Sun Oct 31, 2010 5:22 pm UTC

I doubt it's possible legally. I was sad that they removed him though, even if it is necessary to avoid lawsuits.
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Re: Plants Vs. Zombies

Postby thc » Tue Nov 02, 2010 1:36 am UTC

You can try downloading the game from popcap's website and entering in your reg. code there.

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Re: Plants Vs. Zombies

Postby Jorpho » Tue Nov 02, 2010 2:04 am UTC

Why would Popcap keep an older version of the game with available for download?

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Re: Plants Vs. Zombies

Postby Menacing Spike » Tue Nov 02, 2010 1:54 pm UTC

You could perhaps just buy the game then download an older version from a torrent?

Or skip the buying part if you are that poor.

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Re: Plants Vs. Zombies

Postby Coin » Wed Nov 03, 2010 8:34 am UTC

According to the website they have a patch to include the old Jackson zombie.
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Re: Plants Vs. Zombies

Postby Jorpho » Wed Nov 03, 2010 2:40 pm UTC

This one? The comments say it stopped working, and I can't seem to find anything on plantsvszombies.com .

Just finished Adventure Mode last night. I gotta say, it's really not all that difficult. But the minigames are pretty awesome.
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Re: Plants Vs. Zombies

Postby SlyReaper » Wed Nov 03, 2010 2:42 pm UTC

For some reason, PvZ runs on my tatty old laptop, but not my higher spec desktop. Which is a shame because I do like to play it from time to time, just not enough to dig out my laptop, wire it up, and turn it on.
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Re: Plants Vs. Zombies

Postby traveltheory » Thu Nov 04, 2010 4:47 am UTC

I always wished the farming side game was a little more indepth.


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