Spore!

Of the Tabletop, and other, lesser varieties.

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Stief
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Spore!

Postby Stief » Mon Nov 12, 2007 11:16 pm UTC

"I'm really looking forward to this...." is what is on most of our minds about this game, I'm thinking...

But...will it come out?

apparently, it's 6 months away...released early spring 2008...

I want this game so bad >_<
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Re: Spore!

Postby Matthias » Tue Nov 13, 2007 12:06 am UTC

Linky!
Apparently we're looking at March 3, 2008, a date which causes me no end of fretting for reasons I am unable to divulge.

Anyway, yeah, I'm looking forward to it too. Unfortunately, as awesome as it looks, I just know I'm gonna lose interest after about a week. I don't get along all that well with sandbox games.
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Re: Spore!

Postby Cai » Tue Nov 13, 2007 12:29 am UTC

Spore is going to be the best game ever. Forever.
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Re: Spore!

Postby M.qrius » Tue Nov 13, 2007 1:10 am UTC

Matthias wrote:Linky!
Apparently we're looking at March 3, 2008, a date which causes me no end of fretting for reasons I am unable to divulge.

Anyway, yeah, I'm looking forward to it too. Unfortunately, as awesome as it looks, I just know I'm gonna lose interest after about a week. I don't get along all that well with sandbox games.

Well, at first there are quite a lot of goals to strive for though, it's not completely sandbox.

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Re: Spore!

Postby Matthias » Tue Nov 13, 2007 3:09 am UTC

I know, that's why I figure I'll last a week before I get bored with it. I tried playing SimCity a couple of times--I threw all the disasters at the city just to see what'd happen, and then I was done. Booo-rrriiiing.

Then again, Noctis--which is, like, the most sandbox-extreme game I've ever played or heard of--managed to keep me glued for about a month, so we'll see.
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Re: Spore!

Postby pKp » Tue Nov 13, 2007 4:50 am UTC

I say this game is going to kick ass.
Also, I probably won't be able to run it in my current computer, which sucks. A lot.
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Re: Spore!

Postby b.i.o » Tue Nov 13, 2007 5:41 am UTC

I have a feeling the various editors are going to keep me at least as occupied as the actual playing.

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Re: Spore!

Postby BNOOOOGERS » Tue Nov 13, 2007 6:08 am UTC

This game has been set up to be the biggest letdown in the history of gaming. No matter how much ass it kicks, there is just no way it can live up to the insane hype behind it. Everyone I know talks about Spore being the greatest game ever, and those preview vids really looked great, but half that stuff will be cut out (and knowing the game industry, its that half that was cool enough to warrant all the hype)

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Re: Spore!

Postby DrStalker » Tue Nov 13, 2007 8:37 am UTC

BNOOOOGERS wrote:This game has been set up to be the biggest letdown in the history of gaming. No matter how much ass it kicks, there is just no way it can live up to the insane hype behind it. Everyone I know talks about Spore being the greatest game ever, and those preview vids really looked great, but half that stuff will be cut out (and knowing the game industry, its that half that was cool enough to warrant all the hype)


We do have a chance, because Will Wright and Maxis have the pull and funding to hold the game back until it's ready.
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Re: Spore!

Postby Gelsamel » Tue Nov 13, 2007 10:30 am UTC

This game is going to be the best game ever, and it will live upto the hype :P.
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Re: Spore!

Postby Ghandi 2 » Tue Nov 13, 2007 11:11 am UTC

A game has never lived up to its hype.

Except for Mass Effect. ;-)

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Re: Spore!

Postby evilbeanfiend » Tue Nov 13, 2007 11:21 am UTC

Ghandi 2 wrote:A game has never lived up to its hype.

Except for Mass Effect. ;-)


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Re: Spore!

Postby Zohar » Tue Nov 13, 2007 4:39 pm UTC

I'm really waiting for this one. Are there any known minimum specs for it? I have a GeForce 6600, I hope I'll be able to run it.
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Re: Spore!

Postby mosc » Tue Nov 13, 2007 6:19 pm UTC

I see three possibilities
1) This game will never come out
2) This game will be a serious letdown and be missing 50% of the content they said it would have
3) This game will be a mix of the bizarre and the weird with very small appeal to the general gaming public

I give about equal odds to all three. In no way will this game be anything like the praise it gets.
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Re: Spore!

Postby Stief » Tue Nov 13, 2007 9:33 pm UTC

Zohar wrote:I'm really waiting for this one. Are there any known minimum specs for it? I have a GeForce 6600, I hope I'll be able to run it.


Well, from what I've read, Will Wright wants the people who enjoyed the Sims to enjoy this game too...I believe they're trying to make it as accessible as possible
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Re: Spore!

Postby Robin S » Tue Nov 13, 2007 9:37 pm UTC

Spore was already discussed a bit here, so you didn't really need to start a new thread.

Also, completely offtopic: Ooh, I have 666 posts.
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Re: Spore!

Postby Shabooty » Tue Nov 13, 2007 9:42 pm UTC

If anyone can live up to the hype it's Will Wright.
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Re: Spore!

Postby Stief » Tue Nov 13, 2007 10:52 pm UTC

Robin S wrote:Spore was already discussed a bit here, so you didn't really need to start a new thread.


I made this because I was looking through the 'games' area and noticed there was no Spore topic...I don't usually check 'General' when wanting to talk about games :mrgreen: feel free to get this deleted and that topic moved here...
[this isn't intended to be sarcastic or anything...I'm just saying it :P]

On another note...

I need this game D:
bbctol wrote:There is a term for what you have created. I believe it is "Dude- that shit is EPIC."

Teknobo wrote:Seriously, try flying down the street in Need for Speed while listening to the bicycle theme from Pokémon. It's beyond fantastic.

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Re: Spore!

Postby Delbin » Tue Nov 13, 2007 11:20 pm UTC

mosc wrote:I see three possibilities
1) This game will never come out
2) This game will be a serious letdown and be missing 50% of the content they said it would have
3) This game will be a mix of the bizarre and the weird with very small appeal to the general gaming public


You don't seem to understand what the game actually is. It's supposed to have some content at launch, but the whole point of the game is to have it filled with user-created content. The time they're taking is to work on the engine and animation software. It's not like they're taking a few extra months to add the motorcycle level.

The game itself is as bizzare as you want to make it. You could create some very human looking creatures with some generic industrial setting. Or you could make a squid on roller skates. That's the whole appeal of the game! They're also making the editer as intuitive as possible so anyone can pick it up and use it.

Good news for us:
They'll be releasing the creature editer before launch so people can futz around with creatures and send content before launch.

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Re: Spore!

Postby lorenith » Tue Nov 13, 2007 11:34 pm UTC

My computer definitely won't be able to handle it.

I guess I'll just get the stripped down version that's supposed to be on the DS.

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Re: Spore!

Postby b.i.o » Wed Nov 14, 2007 3:57 pm UTC

lorenith wrote:My computer definitely won't be able to handle it.

I guess I'll just get the stripped down version that's supposed to be on the DS.


How old is your computer?

I really don't think it's going to have very high system requirements. I don't really think the people making it want to limit the game to people who have gaming PCs--I think it has a lot of potential to spread to people who might not otherwise pick up video games--similar to The Sims--and making the system requirements high would prevent a lot of people from playing it. I would bet that my 5 year old desktop could run it fine at lower graphics settings.

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Re: Spore!

Postby Delbin » Thu Nov 15, 2007 12:53 am UTC

I'm thinking the same. The gameplay videos I've seen had few units moving on screen. The terrain simplified as the camera moved out, so I don't think you have to worry about rendering a whole bunch of stuff. You might have long loading times and mediocre graphics, but I bet it could work.

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Re: Spore!

Postby Gelsamel » Thu Nov 15, 2007 2:07 am UTC

There is no way this'll have high requirements. The lower the requirements the more people will play it and the more money Will Wright gets.
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Re: Spore!

Postby Rodan » Thu Nov 15, 2007 2:14 am UTC

I sure hope the requirements aren't high. My friendly little computer is only a year old and I already can't really play any games on it... (not that I totally want too. I don't have lots of money)

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Re: Spore!

Postby Matthias » Thu Nov 15, 2007 3:19 am UTC

Gelsamel wrote:There is no way this'll have high requirements. The lower the requirements the more people will play it and the more money Will Wright gets.


Such logic doesn't always apply in the gaming industry (I really dislike that term btw. You ever hear anybody refer to the novel industry, or the webcomic industry? Irk irk). Anyway, Half-Life 2, anybody?

That was a bit different, though. FPSs nowadays basically require good graphics to be a smash hit. Strategy games, on the other hand, basically require lower... requirements, because they will by nature have a lot of little critters, tanks and doilies running around on the screen.

So... Yeah. I'm sure older PCs will be able to run the game, at least to an extent, and I'm equally sure modern PCs will have plenty of shading options and draw distances and what-have-you to make their GPUs sweat. Option menus and such ftw.
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Re: Spore!

Postby Gelsamel » Thu Nov 15, 2007 5:16 am UTC

Well - it was tacit that Spore and games like Sims target a mass mainstream audience, thus the lower requirements the better.
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Re: Spore!

Postby Ghandi 2 » Thu Nov 15, 2007 8:50 am UTC

It's a good concept, but I don't think it will be able to live up to it. These games never do, and never can live up to such massive hype.

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Re: Spore!

Postby Matthias » Thu Nov 15, 2007 1:54 pm UTC

I don't know; past experiences don't necessarily prove the future. In all likelihood, yes, the game won't live up to the hype, but I doubt it will be as much of a letdown as, for instance, Fable was. For that matter, it's possible that the game will live up to the hype. I mean, we've already got videos on the web of every level of gameplay, so there shouldn't be any major disappointments there. About the only way people could be let down is if they aren't fond of the particular style of play the game offers--and I would think that those aren't the people who are amping the hype in the first place.

Then again, I know myself to be less than fond of simulation games, and I'm still looking forward to its release, so I could be completely off the mark.
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Re: Spore!

Postby mosc » Thu Nov 15, 2007 4:16 pm UTC

People have literally called this game the best ever before they've even played it. It's crazy hype and it will not come close to it.
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Re: Spore!

Postby Aleril » Thu Nov 15, 2007 4:37 pm UTC

Well, I have never put a game down because it got too much hype.




This stems from, of course, Gears of War =D
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Re: Spore!

Postby zenten » Thu Nov 15, 2007 4:48 pm UTC

mosc wrote:People have literally called this game the best ever before they've even played it. It's crazy hype and it will not come close to it.


Well, clearly you won't like it.

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Re: Spore!

Postby Amnesiasoft » Thu Nov 15, 2007 5:35 pm UTC

Matthias wrote:but I doubt it will be as much of a letdown as, for instance, Fable was.

Good thing I'd never actually heard any of the hype about Fable until after playing it. The game is not that bad if you ignore Molyneux (Actually, that's true of most of his games). Maybe I should start ignoring Fable 2, else it might be ruined. Then again, he's actually demonstrated some of these things he wants in the game, so it at least shows the important things are well on their way to being implemented.

As for spore, can't hurt to try the game. I think I'll take a look at the editor just to see how good the procedural stuff really is.

Oh, and mandatory "I was working on procedural stuff before it was cool." (Though I'll admit I started after seeing .kkrieger)

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Re: Spore!

Postby Ghandi 2 » Thu Nov 15, 2007 6:21 pm UTC

Matthias wrote:I don't know; past experiences don't necessarily prove the future. In all likelihood, yes, the game won't live up to the hype, but I doubt it will be as much of a letdown as, for instance, Fable was. For that matter, it's possible that the game will live up to the hype. I mean, we've already got videos on the web of every level of gameplay, so there shouldn't be any major disappointments there. About the only way people could be let down is if they aren't fond of the particular style of play the game offers--and I would think that those aren't the people who are amping the hype in the first place.

Then again, I know myself to be less than fond of simulation games, and I'm still looking forward to its release, so I could be completely off the mark.

Just because we've seen videos doesn't mean that it will actually work off of the demonstration floor, or work as well as they are promising. It probably can't be as disappointing as Fable because it's not promising on quite the same scale. But it could be just as flawed as Fable was, which would be bad.
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Re: Spore!

Postby Delbin » Fri Nov 16, 2007 3:33 am UTC

There's not a lot to overhype, really. The game revolves around making creatures, vehicles, and buildings with the ability for the computer to animate them on the fly. Unless these core mechanics are somehow flawed significantly, the rest is up to the players.

The game is fully playable as we speak. They still have 6 months to test everything, so I would be surprised if they somehow left a broken mechanic out.

Edit: Fable wasn't a bad game. The bad part was that it was being touted as an amazing, free-form RPG when it was really a rail shooter that took 10 hours to complete.

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Re: Spore!

Postby Shabooty » Fri Nov 16, 2007 3:52 am UTC

Fable is a special case. I mean come on, it's Molyneux.
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Re: Spore!

Postby heXiuM » Fri Nov 16, 2007 10:48 am UTC

This is how the sentiment could possibly go:

[12 months before launch] "Wow looks like this is gonna be a superawesome game!"
[6 months before launch] "This is gonna be the best. game. evar!"
[3 months before launch] "Hmm. This game is building up a lot of hype, wonder if it'll live up to it"
[1 month before launch] "This game is NEVER gonna live up to its hype. I don't have too great expectations from it"
[a few days after launch] "Hey this game isn't that bad!"
[a few months after launch] "Game has officially gone Gold! 'It tends to grow on you' -- anonymous reviewer."
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Re: Spore!

Postby Nyarlathotep » Fri Nov 16, 2007 11:36 am UTC

There are games that have lived up to hype. Look at Portal: I know a lot of people who were shouting that Portal would be God's gift to gaming, and I have not heard a single person say otherwise now. The only complaint, in fact, has been that it is too short.

Put that in your pipe and smoke it.
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hī willað ēow tō gafole gāras syllan,
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þā heregeatu þe ēow æt hilde ne dēah.

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Re: Spore!

Postby DrStalker » Fri Nov 16, 2007 12:33 pm UTC

Nyarlathotep wrote:There are games that have lived up to hype. Look at Portal: I know a lot of people who were shouting that Portal would be God's gift to gaming, and I have not heard a single person say otherwise now. The only complaint, in fact, has been that it is too short.


Portal could have taken 2 years of 24/7 gaming to complete and it still would have been too short.
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Re: Spore!

Postby quintopia » Fri Nov 16, 2007 6:12 pm UTC

DrStalker wrote:
Nyarlathotep wrote:There are games that have lived up to hype. Look at Portal: I know a lot of people who were shouting that Portal would be God's gift to gaming, and I have not heard a single person say otherwise now. The only complaint, in fact, has been that it is too short.


Portal could have taken 2 years of 24/7 gaming to complete and it still would have been too short.


It would have had to introduce a lot more things than just portals, buttons, energy balls, turrets, and boxes in order to play that long and still be enjoyable. And a lot of level builders with great puzzle ideas.

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Re: Spore!

Postby Delbin » Fri Nov 16, 2007 8:13 pm UTC

And checkers will have to introduce more unit types to keep people playing more than a few hours *hides*


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