The "Thread Necromancy" Game

For all your silly time-killing forum games.

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oagersnap
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Re: The "Thread Necromancy" Game

Postby oagersnap » Thu Mar 17, 2011 11:49 pm UTC

Antimony-120 wrote:
eggdudeguy wrote:This game won't be fun until we're concerned about the number of seconds between posts; not the number of hours.


I'd say that it's more that it won't be fun until the gain from each post is a significant fraction of the gain needed to overtake the person in front of you. It was rather fun when the post times were easured in 40 hour blocks or so, and the leader was at roughly 1300 hours, so each post was something like 2% of needed gain from zero to first place.


Then we only need to post less.

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Re: The "Thread Necromancy" Game

Postby Felstaff » Fri Mar 18, 2011 12:32 am UTC

Ideally only once every 24 hours
Away, you scullion! you rampallion! You fustilarian! I'll tickle your catastrophe.

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Re: The "Thread Necromancy" Game

Postby Lazar » Fri Mar 18, 2011 1:26 am UTC

Or 24 times every hour, which is just the same thing expressed differently.
Exit the vampires' castle.

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_infina_
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Re: The "Thread Necromancy" Game

Postby _infina_ » Fri Mar 18, 2011 2:14 am UTC

...
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

Silastic
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Re: The "Thread Necromancy" Game

Postby Silastic » Fri Mar 18, 2011 3:22 am UTC

_infina_ wrote:...

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Re: The "Thread Necromancy" Game

Postby chridd » Fri Mar 18, 2011 4:52 am UTC

Antimony-120 wrote:
eggdudeguy wrote:This game won't be fun until we're concerned about the number of seconds between posts; not the number of hours.


I'd say that it's more that it won't be fun until the gain from each post is a significant fraction of the gain needed to overtake the person in front of you. It was rather fun when the post times were easured in 40 hour blocks or so, and the leader was at roughly 1300 hours, so each post was something like 2% of needed gain from zero to first place.
So you should wait until the average time between posts is infinite, so you can gain a significant fraction of the time until the player ahead of you?

Spoiler:
1. Antimony-120: 2923:20
2. chridd: 2028:53
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5. oagersnap: 1431:45
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8. mastered: 992:19
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17. ronnie: 414:28
18. sje46: 401:06
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161. The LuigiManiac: 6:06
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164. alexriehl: 5:23
165. StrengthInFaith: 5:20
166. The Sleeping Tyrant: 5:07
167. Stief: 5:07
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248. melladh: 0:32
249. Steve Zissou: 0:31
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252. Kaeyn: 0:29
253. Conspiricy: 0:19
254. psykx: 0:16
255. crazyjimbo: 0:14
256. Belial: 0:14
257. phlip: 0:13
258. QuantumED: 0:12
259. bbctol: 0:12
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261. Aeltar: 0:12
262. Nexus_1101: 0:08
263. Tobi: 0:08
264. Bunnychaser: 0:07
265. MFHodge: 0:07
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269. AKAnotu: 0:03
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271. Ketzerei: 0:03
272. Zohar: 0:03
273. Phrozt: 0:02
274. TiberiusM: 0:02
275. Maseiken: 0:00

(...40 hour blocks would mean I'd need about 23 more posts...)
~ chri d. d. /tʃɹɪ.di.di/ (Phonotactics, schmphonotactics) · she · Forum game scores
mittfh wrote:I wish this post was very quotable...

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Lazar
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Re: The "Thread Necromancy" Game

Postby Lazar » Fri Mar 18, 2011 6:09 am UTC

...
Exit the vampires' castle.

sellyme
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Re: The "Thread Necromancy" Game

Postby sellyme » Fri Mar 18, 2011 8:22 am UTC

Over 2 hours :D
Sellyme is a je- Wait no.

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Re: The "Thread Necromancy" Game

Postby BigNose » Fri Mar 18, 2011 9:42 am UTC

x minutes
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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Re: The "Thread Necromancy" Game

Postby Felstaff » Fri Mar 18, 2011 11:03 am UTC

Nooo! It was over an hour. Everyone's a loser.
Away, you scullion! you rampallion! You fustilarian! I'll tickle your catastrophe.

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Re: The "Thread Necromancy" Game

Postby BigNose » Fri Mar 18, 2011 1:16 pm UTC

In for 2
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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Re: The "Thread Necromancy" Game

Postby Silastic » Fri Mar 18, 2011 3:01 pm UTC

:shock:

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Re: The "Thread Necromancy" Game

Postby BigNose » Fri Mar 18, 2011 4:01 pm UTC

Take whatever
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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Re: The "Thread Necromancy" Game

Postby _infina_ » Fri Mar 18, 2011 4:57 pm UTC

BigNose wrote:Take whatever

same.
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

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chridd
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Re: The "Thread Necromancy" Game

Postby chridd » Fri Mar 18, 2011 5:56 pm UTC

:(
~ chri d. d. /tʃɹɪ.di.di/ (Phonotactics, schmphonotactics) · she · Forum game scores
mittfh wrote:I wish this post was very quotable...

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eggdudeguy
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Re: The "Thread Necromancy" Game

Postby eggdudeguy » Fri Mar 18, 2011 6:08 pm UTC

Always.
KrazyerKate wrote:While it's probably the strangest sounding advice I will ever give, we need to stay focused on Hardcore Pornography in order to be successful.


I have a Blog and I make Games. I also have a big multiplayer game in the works (coming soonish!).

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_infina_
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Re: The "Thread Necromancy" Game

Postby _infina_ » Fri Mar 18, 2011 6:50 pm UTC

y guhijnokp,l[.;
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

Silastic
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Re: The "Thread Necromancy" Game

Postby Silastic » Fri Mar 18, 2011 7:54 pm UTC

time

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Lazar
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Re: The "Thread Necromancy" Game

Postby Lazar » Fri Mar 18, 2011 9:04 pm UTC

...
Exit the vampires' castle.

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Re: The "Thread Necromancy" Game

Postby Silastic » Fri Mar 18, 2011 10:46 pm UTC

Lazar wrote:...

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Re: The "Thread Necromancy" Game

Postby chridd » Sat Mar 19, 2011 12:50 am UTC

+
~ chri d. d. /tʃɹɪ.di.di/ (Phonotactics, schmphonotactics) · she · Forum game scores
mittfh wrote:I wish this post was very quotable...

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Re: The "Thread Necromancy" Game

Postby _infina_ » Sat Mar 19, 2011 1:53 am UTC

chridd wrote:+
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

Silastic
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Re: The "Thread Necromancy" Game

Postby Silastic » Sat Mar 19, 2011 2:59 am UTC

_infina_ wrote:
chridd wrote:+

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Re: The "Thread Necromancy" Game

Postby chridd » Sat Mar 19, 2011 6:00 am UTC

3!
~ chri d. d. /tʃɹɪ.di.di/ (Phonotactics, schmphonotactics) · she · Forum game scores
mittfh wrote:I wish this post was very quotable...

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Lazar
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Re: The "Thread Necromancy" Game

Postby Lazar » Sat Mar 19, 2011 8:24 am UTC

<3
Exit the vampires' castle.

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e^iπ+1=0
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Re: The "Thread Necromancy" Game

Postby e^iπ+1=0 » Sat Mar 19, 2011 10:11 am UTC

Good enough.
poxic wrote:You, sir, have heroic hair.
poxic wrote:I note that the hair is not slowing down. It appears to have progressed from heroic to rocking.

(Avatar by Sungura)

Silastic
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Re: The "Thread Necromancy" Game

Postby Silastic » Sat Mar 19, 2011 12:10 pm UTC

time

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Re: The "Thread Necromancy" Game

Postby _infina_ » Sat Mar 19, 2011 1:11 pm UTC

wow 2 hours.
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

Silastic
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Re: The "Thread Necromancy" Game

Postby Silastic » Sat Mar 19, 2011 3:20 pm UTC

:shock:

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Re: The "Thread Necromancy" Game

Postby eggdudeguy » Sat Mar 19, 2011 4:18 pm UTC

doop
KrazyerKate wrote:While it's probably the strangest sounding advice I will ever give, we need to stay focused on Hardcore Pornography in order to be successful.


I have a Blog and I make Games. I also have a big multiplayer game in the works (coming soonish!).

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Re: The "Thread Necromancy" Game

Postby Antimony-120 » Sat Mar 19, 2011 6:16 pm UTC

abopshopdebopbam
Wolydarg wrote:That was like a roller coaster of mathematical reasoning. Problems! Solutions! More problems!


****************Signature Dehosted, New Signature Under Construction************************

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Re: The "Thread Necromancy" Game

Postby Silastic » Sat Mar 19, 2011 8:27 pm UTC

time

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Lazar
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Re: The "Thread Necromancy" Game

Postby Lazar » Sat Mar 19, 2011 9:55 pm UTC

...
Exit the vampires' castle.

Silastic
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Re: The "Thread Necromancy" Game

Postby Silastic » Sat Mar 19, 2011 11:24 pm UTC

time

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_infina_
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Re: The "Thread Necromancy" Game

Postby _infina_ » Sun Mar 20, 2011 12:30 am UTC

Silastic wrote:time
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

oagersnap
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Re: The "Thread Necromancy" Game

Postby oagersnap » Sun Mar 20, 2011 12:46 am UTC

...

Silastic
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Re: The "Thread Necromancy" Game

Postby Silastic » Sun Mar 20, 2011 2:03 am UTC

_infina_ wrote:
Silastic wrote:time

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Re: The "Thread Necromancy" Game

Postby chridd » Sun Mar 20, 2011 3:28 am UTC

>1
~ chri d. d. /tʃɹɪ.di.di/ (Phonotactics, schmphonotactics) · she · Forum game scores
mittfh wrote:I wish this post was very quotable...

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_infina_
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Re: The "Thread Necromancy" Game

Postby _infina_ » Sun Mar 20, 2011 4:20 am UTC

chridd wrote:<1
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

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e^iπ+1=0
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Re: The "Thread Necromancy" Game

Postby e^iπ+1=0 » Sun Mar 20, 2011 5:45 am UTC

Time
poxic wrote:You, sir, have heroic hair.
poxic wrote:I note that the hair is not slowing down. It appears to have progressed from heroic to rocking.

(Avatar by Sungura)


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