Search found 2509 matches

by |Erasmus|
Thu Oct 27, 2011 1:05 pm UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

I did get diamond from placement, but also went 0-3 when i did my placement cause my net was just dying completely last night ... :(
by |Erasmus|
Wed Oct 26, 2011 12:13 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

Grr... sea doesn't have new map pool yet. Placed diamond again. Need to go place on NA tonight. Hopefully will hit diamond there with the placement match (during the lock, if I didn't offrace or experiment with stupid thor rushes, I was winning ~90% of my games against mostly diamond opponents).
by |Erasmus|
Sat Oct 22, 2011 10:15 pm UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

I believe the burrowed baneling movement is supposed to be a hive tech upgrade. And since any isolated expansions should already be a planetary with a turret to prevent burrowed infestors owning to hard, the losing your mineral line doesn't seem to be an iissue. Honestly with AoE ground damage from ...
by |Erasmus|
Sat Oct 15, 2011 9:52 pm UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

STC just WON Terran imba >:( Not even close to imba, Stephano needs to learn to upgrade his units better, and not throw away all his broodlords for nothing. He was winning engagements, but was cost-inefficient the whole game (Note: banelings vs thors) and the longer a game goes like tha...
by |Erasmus|
Thu Oct 13, 2011 11:06 pm UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

I'll prob. be on NA this sunday anyway, so I'll be in if something happens. I've decided to play random on NA and try to get at least diamond with it (my T is easily that level, and based on last sunday, my P is nearly there...)
by |Erasmus|
Sun Oct 09, 2011 11:17 pm UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

Well, I'm gold league, but from what I've picked up watching pro replays and reading stuff about SC2 the terran responses include Ghosts and Vikings and the protoss responses are primarily blink stalkers. And maybe Voids. Broodlords are terrible against a lot of ground units by themselves. A handfu...
by |Erasmus|
Sat Oct 01, 2011 10:27 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

That was a crazy game... and a pretty good cast.

I might log into NA tomorrow morning (sunday morning AEST) and see if this monobattle thing is getting off the ground ;)
by |Erasmus|
Thu Aug 25, 2011 1:56 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

The hellion one... I mean, I do get that hellions are kinda good against worker lines, and marines/lings/zealots, but really they suck against most things. I'm not so sure I like blue flame damage being halved. I think it's better if they just make blue flame come out a bit later in the game. They a...
by |Erasmus|
Wed Aug 24, 2011 1:38 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

They could also do something crazy, like unlock the first level of T2 directly from Gateways. That'd encourage high-tech protoss play rather massively. Voidrays would be stupidly strong I think. Against zerg that is (terrain has a T1 unit that beats voidrays). Void ray openings are actually very st...
by |Erasmus|
Mon Aug 22, 2011 12:35 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

Yakk wrote:The chicken came home to roost. So eat the Santa Claus.

... wait, what? "This IEM result" -- which one? What whines?

Spoiler:
The finals... PuMa 3-0s MC and every man and his dog bitching about Terran 1/1/1 all-in being OP.
by |Erasmus|
Fri Aug 19, 2011 12:41 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

I'd say templar are severely underpowered in TvP compared to Ghosts. EMP: Up to 100 damage done instantly (80 to stalkers, 50 to zealots). Cast radius 10, effect radius 2. Storm: Up to 80 damage over 4 seconds (if they micro out of storms, maybe 40-50 per unit). Cast radius 9, effect radius 1.5. Gh...
by |Erasmus|
Wed Aug 17, 2011 1:24 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

edit: Someone /dance'd my thors as NP ended. Fuck. Wow. That's actually useful because /dance can't be canceled. I doubt it's very practical to do but it's good to know. According to one of the gsl casters the other night (possibly Wolf) it's known as 'tgunning' a thor. Not sure when tgun was seen ...
by |Erasmus|
Sat Aug 13, 2011 1:28 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

Erasmus, I agree with you that it is reasonable to find the travel costs unacceptable. The place where the Korean teams acted unethically is: NASL: "We have absolutely no problem if the Koreans think the NASL is not worth their time // investment. Our only issue is the fact that they all: a) k...
by |Erasmus|
Fri Aug 12, 2011 2:18 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

Why? Surely with a $1,000 stipend plus the option of drawing from prize pools it wasn't about being unable to afford travel and lodging. Is this just a case of prima donna-ism, or what? I mean there's no question they're the best... NASL posted later, for reference, that they were able to pay all t...
by |Erasmus|
Fri Aug 12, 2011 12:18 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

All of the Koreans just pulled out of NASL. http://www.teamliquid.net/forum/viewmessage.php?topic_id=253750 All of them. At short notice right before S2 begins, and despite NASL's offer being very generous. only good thing I can see about this is that my boy moonglade won't have to face MC in his f...
by |Erasmus|
Tue Aug 09, 2011 12:45 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

I've been watching most of Husky's YouTube upload casts, and I really enjoy his style. If I want to watch games live it pretty much has to be Korean leagues, which don't have English commentary (at least, not that I've seen, but I've not really looked), because of the time difference. GSL IS the on...
by |Erasmus|
Tue Aug 09, 2011 12:07 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

Agreed. It's rare that the unsiege/siege lock affects much of anything, but it IS worth noting it's there. The only time I found this became relevant in game was a few TvZs I played on Metal, where you get cross positions, and I've seen a few zergs randomly put an infestor or two in the other mains...
by |Erasmus|
Mon Aug 08, 2011 12:40 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

I love the part at around 5:40. Stephano breaks BratOK's wall, completely unopposed, and runs his lings and roaches up the ramp. Halfway up the ramp he realizes that he'd probably win if he engages with them, hits hold position for a second, and moves them back down the ramp as if nothing happened....
by |Erasmus|
Sun Aug 07, 2011 3:12 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

Know what I hate? People who attack the SCV building my first barracks. Somethign about it just really puts e off and I always screw up my build order when it happens and then lose. Don't know why that affects me so much, but there we go. Also, back in Bronze this season, but playing more and winni...
by |Erasmus|
Tue Aug 02, 2011 4:53 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

in small numbers, the fact that a few marines die quickly is bad. Once you get to a decent sized ball, the insane dps just shreds most things before any marines take significant damage. Until a gateway heavy toss has archon/storm marines > marauders (in general). Still make a few marauders with conc...
by |Erasmus|
Tue Aug 02, 2011 1:19 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

I think MVP's strength was just keeping DRG on two base for far longer than Zerg would want with perfect blue flame Hellion control. Normally Zerg has map control with zerglings but he is forced to make slow roaches, spines and/or queens and then turtle just to survive against blue flames. Then Ter...
by |Erasmus|
Mon Aug 01, 2011 11:48 pm UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

I'm pretty sure that the argument by MLG was determined to be that you can access the player ids from the replays (this was brought up a lot on TL yesterday, so I assume this data must be there somewhere), and then abuse the fact that battle.net is buggy by spamming them with thousands of messages, ...
by |Erasmus|
Mon Aug 01, 2011 6:28 am UTC
Forum: Books
Topic: What books would you like to see made into movies?
Replies: 97
Views: 77035

Re: What books would you like to see made into movies?

My friend recently said he thought it would be awesome if Iain Banks' Player of Games, and Use of Weapons were made into movies. I agreed with him.
by |Erasmus|
Mon Aug 01, 2011 12:24 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

The way I usually do that is to play at 4 apm :) What I thought you wrote, and clearly a better idea. Damn you, now I am tempted to try a game (ffa probably) where I limit myself to 4 apm just to see how frustrating it is (I think you can't even do steady probe production of that, can you?) provide...
by |Erasmus|
Sat Jul 30, 2011 1:06 pm UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

I played a few games with Erasmus on Searing Crater, and he managed to beat me when he abused the terrain with tanks. I'm fairly certain that terran could have a 75%+ win rate against zerg at the pro level on this map. Just to show what happened... I parked a few tanks in this position for most of ...
by |Erasmus|
Fri Jul 29, 2011 3:36 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

Jesse wrote:Overlords are OP. They give supply and perform drops?! I want medivacs to be supply depots.

Nah, to fix medivacs, they should arrive fully loaded with marines. and you should be able to instantly call it down wherever on the map...
by |Erasmus|
Wed Jul 27, 2011 11:45 pm UTC
Forum: Food
Topic: The Liquor Thread
Replies: 1265
Views: 279912

Re: The Liquor Thread

Was pretty hot hear last week so got some Effen Cucumber Vodka and mixed it heavily diluted with tonic/water. As long as you dilute it well enough (1/20th of the glass actual vodka) it's really refreshing. I prefer a gin and tonic with a slice or two of cucumber in it, personally. But cucumbers are...
by |Erasmus|
Tue Jul 26, 2011 9:09 pm UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

With rocks! :D I played 8 games hoping to hit the new maps. It didn't happen, but I'm pretty positive I'm going to want to spend all my vetos on them (only leaving Nerazim). sixjaxMajOr is in my division, at least until GM opens up. I didn't even like Nerazim (the only new one I've played so far......
by |Erasmus|
Tue Jul 26, 2011 2:16 pm UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

fuuuu... placement has me still in plat (on SEA), so I proceed to play 7 games tonight, 6 of them against diamonds, winning 6/7. Still in plat... :( And TvZ is by far my best matchup now. And I'm really enjoying playing it finally... Having a -very- hard time against mass gateway/templar style proto...
by |Erasmus|
Tue Jul 26, 2011 10:34 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

Blizzard should just remove the unnecessary micro burden and make it so marines autoshoot when they run, like phoenixes :mrgreen: Nah, I think the one unit in the Terran arsenal that needs this is the hellion. I see no reason why that little car can't have the flamethrower going while it's driving....
by |Erasmus|
Mon Jul 25, 2011 11:32 pm UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

Blizzard should just remove the unnecessary micro burden and make it so marines autoshoot when they run, like phoenixes :mrgreen: Nah, I think the one unit in the Terran arsenal that needs this is the hellion. I see no reason why that little car can't have the flamethrower going while it's driving...
by |Erasmus|
Mon Jul 25, 2011 12:59 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

I definitely learned a new opener for Terran from that guy - like I said, he would've had siege mode (and one tank) by probably 6:30 at the latest if he hadn't built the tank first. It was basically 12rax, 14gas, orbital at 16, and then factory with his first 100 gas while producing marines and SCV...
by |Erasmus|
Fri Jul 22, 2011 12:46 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

so it's the maps, and not the format that are the problem? 7RR and even 6 rax marine all-ins are easy to hold with repaired bunkers. Spines do quite well against both types of units. With a few lings to either tank or deal damage with them, you should clean up either type of push (obviously given th...
by |Erasmus|
Thu Jul 21, 2011 11:44 pm UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

What I don't get is where you think we'd stop producing workers. Even running 4rax marines to go with his 7RR, I never stop (never HAVE to stop) making SCVs. I immediately resume drone production after the initial 7RR/~20 lings or so in the Zerg opener, and I never stop Probe production in a 4gate ...
by |Erasmus|
Wed Jul 20, 2011 9:06 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

being a dickhead. Not everyone is the same hyper-competitive person you are. I am fairly competitive, and like to win, and hence I have to keep improving, as my MMR goes up when I win and I start losing against better players. Some people just don't care. They are happy to just play, and win some/l...
by |Erasmus|
Tue Jul 19, 2011 10:13 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

Goldstein wrote:That's hardly a fault of the program. It does - I assume, blindly - exactly what it claims to.

Of course it does... I just feel that what it does, is completely useless in any practical sense. That's all.
by |Erasmus|
Tue Jul 19, 2011 8:39 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

I really hate that thing, because it doesn't really do viable build orders at all. Sure, I can have a colossi at 5 minutes (don't think that's possible) without cutting probes, but it's my only unit and I already lost 2 and half minutes ago. I only played with it for five minutes, but doesn't it le...
by |Erasmus|
Tue Jul 19, 2011 4:54 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

I'm enjoying that genetic algorithm build order searcher. :) It helps answer simple questions like "how many chrono can I afford to spend on probes if I want to get DTs out ASAP", or similar for "how many zealots can I afford to build first if I want 3 DTs ASAP, and I'm constantly bu...
by |Erasmus|
Sat Jul 16, 2011 10:52 pm UTC
Forum: Music
Topic: Awesome bands that nobody's heard of
Replies: 551
Views: 100041

Re: Awesome bands that nobody's heard of

An awesome post-rock band from these parts: sleepmakeswaves
by |Erasmus|
Sat Jul 16, 2011 1:17 am UTC
Forum: Gaming
Topic: Starcraft 2 : The Dune II Clone
Replies: 6609
Views: 925388

Re: Starcraft 2 : The Dune II Clone

the first was meant to be that your tanks don't straight up die to immortals if you have some ghosts with them...

it was some time after 1am when i was typing that, and I had been drinking... :/

Go to advanced search