Search found 3 matches

by patm1987
Thu Dec 06, 2007 7:34 pm UTC
Forum: Coding
Topic: Game development under Linux
Replies: 19
Views: 2471

Re: Game development under Linux

I found torque support decent for Linux, but at the time I didn't have a Windows or OSX so I can't accurately compare. I know there were some things like the recommended TorqueScript editor didn't run in Linux and stuff, I ended up just getting syntax highlighting for vim. Best of all, it worked rea...
by patm1987
Thu Dec 06, 2007 5:14 pm UTC
Forum: Coding
Topic: Game development under Linux
Replies: 19
Views: 2471

Re: Game development under Linux

For all my game programming, I like to use SDL, OpenGL, and FMod, which keeps my programs nice and portable between operating systems. Although, at the moment, I really like making the engines more than the games, if you just want an engine to throw logic into Crystal Space (as posted before) is fai...
by patm1987
Thu Nov 29, 2007 5:21 pm UTC
Forum: Coding
Topic: what IDE on linux?
Replies: 25
Views: 3018

Re: what IDE on linux?

Personally, for large projects (possibly multi-language) I use Eclipse with whatever language plugins I need (CDT usually, the C Development Tools). It's really nice since it's very easy to convert over to a make-based project (or even start your projects make based), and operates on most platforms ...

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